Blar i NR vitenarkiv på emneord "VDP::Informasjons- og kommunikasjonsteknologi: 550"
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Movement acts in breakdown situations: How a robot's recovery procedure affects participants' opinions
(Journal article; Peer reviewed, 2021)Recovery procedures are targeted at correcting issues encountered by robots. What are people’s opinions of a robot during these recovery procedures? During an experiment that examined how a mobile robot moved, the robot ... -
Risk-driven security metrics for an Android smartphone application
(Journal article; Peer reviewed, 2020)Security management in Android smartphone platforms is a challenge. This challenge can be overcome at least partially by developing systematically risk-driven security objectives and controls for the target system, and ... -
Social Contact for Older People with Visual Impairment Through Mastery of Smartphones: Barriers and Suggested Solutions
(Chapter, 2021)Older people with visual impairment are more prone to feeling lonely than their seeing peers. Research suggests that learning to use smartphones can improve psychological well-being in older adults. We seek to further ... -
Stakeholder Perceptions on Requirements for Accessible Technical Condition Information in Residential Real Estate Transactions
(Journal article; Peer reviewed, 2022)Buyers of residential real estate frequently experience dissatisfaction with the property they have purchased. Recent findings suggest that insufficient knowledge about the property is a key trigger to ensuing disappointment ... -
Towards Inclusive Identity Management
(Peer reviewed; Journal article, 2010)The article argues for a shift of perspective in identity management (IDM) research and development. Accessibility and usability issues affect identity management to such an extent that they demand a reframing and reformulation ... -
User Interaction Data in Apps: Comparing Policy Claims to Implementations
(Journal article; Peer reviewed, 2024)As mobile app usage continues to rise, so does the generation of extensive user interaction data, which includes actions such as swiping, zooming, or the time spent on a screen. Apps often collect a large amount of this ...